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Haunted by ghost ships, fraught with dangerous
storms, and beset upon by pirates and monsters alike, the high seas promise
debonair adventure and bloodthirsty terror to those bold enough to set sail upon
them. Whether you become a suave buccaneer, cruel pirate or brash navy officer
struggling to end the pirate threat, you now have the skills, the knowledge and
the equipment to begin your journey!
SALT & SEA DOGS is loaded with 144 pages of
D&D (3.5 Edition) material, including:
All New Prestige Classes! Become a combat marine, master navigator,
pirate hunter, pirate lord, privateer or ship magus. New Feats!
Learn how to master classic swashbuckling tricks. Complete Ship Building
System! By using ship types (galley, keelboat, longship, etc) as a base,
easily construct ships ranging from the smallest rowboat to the largest galley,
while new ship weapons, accessories and augmentations allow you to quickly build
sleek warships, heavy cargo ships and much more. New Equipment and Magic
Items! These sections contain normal and magic weapons, tools, armor and
shields, and more. New Ships and Ship Templates! Here are 18
varieties of pre-constructed ships, along with 10 ship templates to easily adapt
to your own vessel. Detailed Spell Chapter! Learn over 20 new
spells, and discover new uses for existing spells. Easy-To-Use Naval
Combat and Extensive Weather Hazard Sections! Whether facing a fleet of
warships or battling a tropical storm, these chapters give you all the
information you need on the rigors of life at sea. The Seafarers of
Tellene! Read about the organizations, government and history of the pirates
of Reanaaria Bay, or travel west to learn about the cruel, vicious sea dogs of
the Windy Straits. Learn about the city of Aasaer, seven new pirate towns and
even an underwater merfolk city. Backwards Compatible! Along with
the new material, this book also includes detailed ideas on how to utilize
existing information (races, classes, monsters, skills, spells, etc) in your
campaign. Adventure Hooks, Campaign Ideas and Much More!
Although usable in any campaign, this book is especially suited for the
Kingdoms of Kalamarฎ campaign setting a realistic, dynamic world where complex
political alliances mix with marauding bands of humanoids, and medieval
technology and culture come face to face with magic and the fantastic. Whatever
type of adventure you seek, you can find it here.
This Kingdoms of Kalamar compatible book is intended for use by D&D
players and Dungeon Masters (DMs) alike. You can also find further detail on the
Kingdoms of Kalamar campaign setting in the Kingdoms
of Kalamar campaign setting sourcebook, the Kingdoms of Kalamar
Player's Primer or any of our other supplements and adventures.
Looking for the errata for this product? Well, you can download the errata in
a single PDF file! -------------------------------------------------------------
Dungeons & Dragons and Dungeon Master are trademarks
owned by Wizards of the Coast, a subsidiary of Hasbro, Inc.
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