For Knights of the Dinner Table magazine, see our KODT Submission Guidelines.
These guidelines are intended to assist potential role-playing writers
and/or artists through the Kenzer and Company submission process.
Following these guidelines is no guarantee that the work will be
accepted, but failure to follow them will virtually guarantee
rejection. If you have any questions regarding these guidelines we will
try to answer them as quickly as possible. (Note that if you're
submitting via the US Postal Service rather than by email, including
return postage helps to accelerate the process).
We are primarily interested in:
- adventures, sourcebook, and worldbook material using the current
edition of the HackMaster rules, set in the Kingdoms of Kalamar
- adventures and sourcebook material for Wild West roleplaying using
the Aces & Eights: Shattered Frontier role-playing game rules
Serious authors should have some experience as a GameMaster or have
played and read enough commercial adventures to know basic industry
expectations. Avoid ideas which are in bad taste, or may infringe upon
the work of others.
Adventures should be at least 5,000 words (for PDF products) or
16,000 words (for print). Adventures with the proper blend of combat
and plot intrigue are ideal.
Written work of greater length, detailing a specific area, country,
city, town or castle (world supplements) is also of interest.
Supplements should provide a rich and highly detailed background. While
describing some of the mundane features of common life are necessary in
such work, it should also include politics, rivalries, or other
conflicts which could be turned into an adventure by the gamemaster.
Supplements should provide the figurative soil and seed for many
adventures, while published adventures provides the fully-grown tree to
Sometimes we look at other types of products. This includes board
games, card games, roleplaying game systems or game accessories. While
this is not our primary focus right now, we are usually willing to a
take a look at your idea. Our main interest in these areas is in
quick-to-play "pick-up" games that are easy to learn and can be
expanded with future supplements.
We encourage freelancers to propose their own ideas. When it comes to
adventures, we prefer to receive a finished draft. For larger
supplements, you should first write a brief proposal describing the
region and ideas you wish to write about. This proposal should be a 2
to 3 page, typed document describing the setting, hooks, majjor
characters, and so on. A basic outline is required. Be specific and
provide as much detail as space allows. Any work that we publish
becomes the sole property of Kenzer and Company.
You can submit your proposal electronically to our new
submission email .
(Our old email finally died under a flood of spam...). Alternatively,
you can send a hardcopy of the proposal to:
Kenzer & Company
Attn: New Submissions
511 W. Greenwood Ave
Waukegan, IL 60087
After your proposal has been accepted, you submit a complete written
work. At that point, you will receive comments from our editors.
Several rewrites may be needed, at the discretion of our editors. Be
sure to ask for the HackMaster Style Guide or the Kingdoms
of Kalamar Design Guide for use in self-editing your accepted
proposal. Kenzer and Company is under no obligation to publish any
Artwork, if any, may be submitted with written adventures or world
supplements and is usually essential in the form of maps, sketches and
player's aids. The purpose of most of this artwork is to help explain
the story. However, our artists will most likely revise or replace any
"story telling" artwork included with submissions. It is usually
clearer to describe something with a picture, as well as words, but we
do not pay extra for this type of artwork.
High-quality artwork will be considered for purchase separately from
text. If you think your artwork should be considered for professional
publication, you should request consideration in your proposal. We will
evaluate each piece on a case-by-case basis. Serious artists should
send us samples of other work as well.
We also consider inquiries on contracting full-color cover art.
Sending us a set of color samples is essential and rates are negotiated
based on quality and our needs. While we might purchase black and white
interior art as it exists, purchasing cover art is different. Cover art
is usually made to our specifications so do not send originals for
Our pay rates for shorter works (typically those found in KODT) can be
found in our KODT
Submission Guidelines. For longer, full-length adventures or
supplements, payments or royalties depend on the quality and length of
the work and the experience of the author. Typical rates for high
quality black and white interior art also vary depending on the size
and acceptability. Prior to our pursuing submitted work for
publication, the author or artist must sign our Assignment of Rights
form giving Kenzer and Company the sole rights to the work.
The form below is the initial submission form, essentially declaring
your intention of having us publish your work. We do not have the
rights for your work until you have been contracted, and sign the
official Assignment of Rights form that we will send to you.
Kenzer & Company Release Form
I, ____________________________ , am submitting this work to Kenzer
and Company with the understanding that it will be considered in whole
or in part for publication as an adventure, fantasy world supplement or
fantasy role-playing game aid. I certify that it is my own original
work and is not published or submitted for publication elsewhere by any
individual or organization.
I agree to exclusively grant all rights to Kenzer and Company for
all work which they agree to pursue for publication. I further
understand that my work may be edited at the discretion of Kenzer and
Phone: ( ___ ) _____________________
Form (PDF format)