Home  |  Games  |   Periodicals  |  Webstrips  |  Forums  |  Contact Log In |  Cart Contents  |  Checkout | 
Your Account
Your Email Address
Your Password
  Join the Kenzer & Company community!

Having trouble viewing the forums on your phone? Click Here for Mobile Version
  Social Media Links

KoDT Webstrips

Official Kenzer & Co page

Knights of the Dinner Table Group

HackMaster Group

Kingdoms of Kalamar Group

  Visit the Official HackMaster website!
Best Sellers
01.Plague of Cosolen
02.Shadow Over Tiwidu (print)
03.Tiwidu: Village on the Verge (print)
04.In the Realm of the Elm King (print)
05.Legacy of the Elm King (print)
06.In the Dark of Fright (print)
07.A Sewer Runs Through It (print)
08.The Secret of Blackgate Farm (print)
09.Baurgar's Prize (print)
10.Dusk of the Dead (print)
11.The Brindonwood Syndrome (print)
12.Nest of the RatMaster (print)
Data Privacy Policy Notice
Shipping Rates and Info
How do I get my PDF?
Change of address (KoDT subs)
Submission Guidelines
Artist Shoutout
Playtester Info
KODT Advertising Rates
Store Locator
Refund Policy
Where are the Webstrips???
Copyright Notice
Contact Us
  Quick Links
Discussion forums
HackMaster Association
Ladies of Hack
Kenzer & Company Clothing
Quick Find
Use keywords to find the product you are looking for.
Advanced Search
Baurgar's Prize (print)

Baurgarís Prize is an adventure centering around a cave (the MaíKurun Caverns, hidden among the deep ravines of the Sadok Forest of Aldrazar) that is occupied by a bugbear splinter group who have peeled away from their band after a period of infighting. It can be easily dropped down into pretty much any remote forested area by simply disregarding the backstory or making minor changes.

The GM should note that this adventure reflects the authorís fondness for allowing players to wade in over their heads if their actions so dictate. Life isnít always fair and balanced. Some encounters canít always be tackled with brute force and spell lobbing. As such, Challenge vs. Party Level isnít strictly by Ďthe bookí.*

Depending on the party (and your players), they may be confronted with the realization at some point, ďDudes ó we need to pull out!Ē Thereís no shame in having to regroup, recruit allies to help with the challenge, or ó simply deciding to move on. Hereís hoping it doesnít come to that.

If things do turn south for the group, there are ample opportunities for them to withdraw, lick their wounds and try again (unless of course they push too far before taking advantage of those opportunities). Although a recommended party level has been given (6th to 9th level), the adventure deals with a dug in enemy that is expecting trouble in a big way and have been preparing accordingly. The GM should feel free to ramp up or shave down the challenge level as he deems fit. Suggestions for this and more can be found in the GameMasterís War Room appendix.

Includes a new monster, a new magic item suite and several personality writeups as well as an epilogue that provides for additional violence.

28 page saddle-stitch book

*Editorís note: the authorís fondness is reflected in the rather broad suggested character level rating.

This product was added to our catalog on Saturday 10 September, 2016.
Customers who bought this product also purchased

Template Design: Beverly Shideler

Kenzer & Company Knights of the Dinner Table Magazine Aces & Eights RPG Website Hackmaster Basic Kingdoms of Kalamar Campaign Setting