DO YOU HAVE WHAT IT TAKES TO BE A CHAMPION?
A tragic tale of forbidden love among different social classes is but the
first stepping stone in this intriguing adventure. The PCs quickly find
themselves embroiled in a challenging contest of skills, the fate of innocent
lives hanging in the balance. Meanwhile, the haunted ruins of Guvlven hold clues
to the unexplained, centuries-old disappearance of the original settlers and
soldiers, and the mysterious Mashony tribe is in dire need of heroic help to
sanctify a defiled temple. But can they (or anyone) be trusted? For the tomb
holds many secrets, riddles and dangers of which not even they are aware.
Like all Kenzer and Company products, this adventure was designed
with the Dungeon Master in mind. We prepare all the details so you can
spend less time flipping pages and more time gaming. Being a DM has never
been so easy, or so much fun! Here's some of what you get:
- 48 pages of useful background, a variety of maps, NPC profiles and
portraits, artwork and adventure details; no useless fluff!Although easily converted for use
in any campaign setting, this book is designed for use of Dungeons &
Dragons rules with the Kingdoms of Kalamar - a realistic, dynamic
world where complex political alliances mix with marauding bands of humanoids,
and medieval technology and culture come faces to face with magic and the
fantastic. Whatever type of adventure you seek, you can find it
- A d10,000
random encounter table for the Mulgond Swamp and southern plains of Eldor.
7 fearsome new foes, including the deadly bakkas, the mysterious phantom steed,
the resourceful ratfolk and the exotic vase thelephore.
- Detailed history
and maps of the village of Hemden and the forbidden ruins of Guvlven
aids and handouts that your group is sure to enjoy.
- ImageQUEST Adventure
Illustrator: "Because a picture is worth 1,000 words." ImageQUEST is the
picture book that gamers love. Now DMs can not only read the boxed text,
they can actually show it to the players.
To use this campaign supplement in a Dungeons &
Dragons (v3.5) campaign, you also need a copy of the Player's
Handbook, the Dungeon Master's Guide, and the Monster
Manual. You can also find further detail on the Kingdoms of
Kalamar campaign setting in the Kingdoms of Kalamar campaign setting
sourcebook, the Kingdoms of Kalamar Player's Primer and our many
other fine sourcebooks and adventures.
For characters of 1st level.
Dungeons & Dragons and Dungeon Master are trademarks
owned by Wizards of the Coast, a subsidiary of Hasbro, Inc.